therealfly install

Game

ASTEROID-style sand-box. Sign in to load your wallet identity, then visit the connectome + pump screens for the actual experiment.

Wallet

Signed in via Phantom — the wallet address IS the identity and any payout address.

Not signed in. The header has a Sign in button.

Run a connectome trial

Combines the proboscis viewer, decoder, and pump bridge into one sandbox session. Logs every step to the event log.

What this page is for

Upstream ASTEROID ships a Matter.js Asteroids game in token-asteroids-modal.tsx. We're not porting the game itself — it depends on Solana wallet RPCs and pixel assets we don't need here.

What we DO port is the wallet identity layer: the sign-in flow, the shortAddress display, the HMAC session token, and the per-user throttling. Those are wired across every module.

The real interactive work happens on /install, /connectome, and /cast.